Don't pass along unused btStackAlloc everywhere. The API change might user code (derived classes with the old virtual method are not called anymore)
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@@ -19,7 +19,6 @@ subject to the following restrictions:
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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class btStackAlloc;
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/// This interface is made to be used by an iterative approach to do TimeOfImpact calculations
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/// This interface allows to query for closest points and penetration depth between two (convex) objects
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@@ -43,15 +42,13 @@ struct btDiscreteCollisionDetectorInterface
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struct ClosestPointInput
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{
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ClosestPointInput()
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:m_maximumDistanceSquared(btScalar(BT_LARGE_FLOAT)),
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m_stackAlloc(0)
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:m_maximumDistanceSquared(btScalar(BT_LARGE_FLOAT))
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{
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}
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btTransform m_transformA;
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btTransform m_transformB;
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btScalar m_maximumDistanceSquared;
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btStackAlloc* m_stackAlloc;
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};
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virtual ~btDiscreteCollisionDetectorInterface() {};
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