fix crash in BasicDemo

add small experiments to distribute points on a sphere
prepare for coordinate frame demo (incomplete)
fix/hack around gwen update of scroll bars and Focu
This commit is contained in:
erwin coumans
2014-12-16 14:27:38 -08:00
parent 122fabac87
commit 548fe5b04e
17 changed files with 922 additions and 196 deletions

View File

@@ -42,6 +42,7 @@ struct CommonRenderInterface
virtual void drawLines(const float* positions, const float color[4], int numPoints, int pointStrideInBytes, const unsigned int* indices, int numIndices, float pointDrawSize)=0;
virtual void drawLine(const float from[4], const float to[4], const float color[4], float lineWidth) = 0;
virtual void drawLine(const double from[4], const double to[4], const double color[4], double lineWidth) = 0;
virtual void drawPoint(const float* position, const float color[4], float pointDrawSize)=0;
virtual int registerShape(const float* vertices, int numvertices, const int* indices, int numIndices,int primitiveType=B3_GL_TRIANGLES, int textureIndex=-1)=0;
virtual void updateShape(int shapeIndex, const float* vertices)=0;