rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

This commit is contained in:
erwincoumans
2013-04-29 15:19:36 -07:00
parent 7366e262fd
commit 55b69201a9
88 changed files with 1682 additions and 1584 deletions

View File

@@ -1007,7 +1007,7 @@ void GLInstancingRenderer::updateCamera()
eyePos[m_forwardAxis] = -m_data->m_cameraDistance;
b3Vector3 forward(eyePos[0],eyePos[1],eyePos[2]);
if (forward.length2() < SIMD_EPSILON)
if (forward.length2() < B3_EPSILON)
{
forward.setValue(1.f,0.f,0.f);
}