rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

This commit is contained in:
erwincoumans
2013-04-29 15:19:36 -07:00
parent 7366e262fd
commit 55b69201a9
88 changed files with 1682 additions and 1584 deletions

View File

@@ -1,3 +1,16 @@
/*
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/***************************************************************************************************
**
@@ -27,9 +40,9 @@
#define USE_BT_CLOCK 1
#define B3_USE_CLOCK 1
#ifdef USE_BT_CLOCK
#ifdef B3_USE_CLOCK
///The b3Clock is a portable basic clock that measures accurate time in seconds, use for profiling.
class b3Clock
@@ -56,23 +69,23 @@ private:
struct b3ClockData* m_data;
};
#endif //USE_BT_CLOCK
#endif //B3_USE_CLOCK
///A node in the Profile Hierarchy Tree
class CProfileNode {
class b3ProfileNode {
public:
CProfileNode( const char * name, CProfileNode * parent );
~CProfileNode( void );
b3ProfileNode( const char * name, b3ProfileNode * parent );
~b3ProfileNode( void );
CProfileNode * Get_Sub_Node( const char * name );
b3ProfileNode * Get_Sub_Node( const char * name );
CProfileNode * Get_Parent( void ) { return Parent; }
CProfileNode * Get_Sibling( void ) { return Sibling; }
CProfileNode * Get_Child( void ) { return Child; }
b3ProfileNode * Get_Parent( void ) { return Parent; }
b3ProfileNode * Get_Sibling( void ) { return Sibling; }
b3ProfileNode * Get_Child( void ) { return Child; }
void CleanupMemory();
void Reset( void );
@@ -92,14 +105,14 @@ protected:
unsigned long int StartTime;
int RecursionCounter;
CProfileNode * Parent;
CProfileNode * Child;
CProfileNode * Sibling;
b3ProfileNode * Parent;
b3ProfileNode * Child;
b3ProfileNode * Sibling;
void* m_userPtr;
};
///An iterator to navigate through the tree
class CProfileIterator
class b3ProfileIterator
{
public:
// Access all the children of the current parent
@@ -128,17 +141,17 @@ public:
protected:
CProfileNode * CurrentParent;
CProfileNode * CurrentChild;
b3ProfileNode * CurrentParent;
b3ProfileNode * CurrentChild;
CProfileIterator( CProfileNode * start );
friend class CProfileManager;
b3ProfileIterator( b3ProfileNode * start );
friend class b3ProfileManager;
};
///The Manager for the Profile system
class CProfileManager {
class b3ProfileManager {
public:
static void Start_Profile( const char * name );
static void Stop_Profile( void );
@@ -153,20 +166,20 @@ public:
static int Get_Frame_Count_Since_Reset( void ) { return FrameCounter; }
static float Get_Time_Since_Reset( void );
static CProfileIterator * Get_Iterator( void )
static b3ProfileIterator * Get_Iterator( void )
{
return new CProfileIterator( &Root );
return new b3ProfileIterator( &Root );
}
static void Release_Iterator( CProfileIterator * iterator ) { delete ( iterator); }
static void Release_Iterator( b3ProfileIterator * iterator ) { delete ( iterator); }
static void dumpRecursive(CProfileIterator* profileIterator, int spacing);
static void dumpRecursive(b3ProfileIterator* profileIterator, int spacing);
static void dumpAll();
private:
static CProfileNode Root;
static CProfileNode * CurrentNode;
static b3ProfileNode Root;
static b3ProfileNode * CurrentNode;
static int FrameCounter;
static unsigned long int ResetTime;
};
@@ -174,21 +187,21 @@ private:
///ProfileSampleClass is a simple way to profile a function's scope
///Use the B3_PROFILE macro at the start of scope to time
class CProfileSample {
class b3ProfileSample {
public:
CProfileSample( const char * name )
b3ProfileSample( const char * name )
{
CProfileManager::Start_Profile( name );
b3ProfileManager::Start_Profile( name );
}
~CProfileSample( void )
~b3ProfileSample( void )
{
CProfileManager::Stop_Profile();
b3ProfileManager::Stop_Profile();
}
};
#define B3_PROFILE( name ) CProfileSample __profile( name )
#define B3_PROFILE( name ) b3ProfileSample __profile( name )
#else