bump up pybullet version

This commit is contained in:
Erwin Coumans
2018-08-04 09:58:15 -07:00
parent 6fe1b000e5
commit 56e7333941
7 changed files with 58 additions and 19 deletions

View File

@@ -2,8 +2,13 @@
#include "../OpenGLWindow/SimpleOpenGL3App.h"
#include "btBulletDynamicsCommon.h"
#include "BulletDynamics/MLCPSolvers/btDantzigSolver.h"
#include "BulletDynamics/MLCPSolvers/btLemkeSolver.h"
#include "BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h"
#include "BulletDynamics/Featherstone/btMultiBody.h"
#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
#include "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h"
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
#include "BulletDynamics/Featherstone/btMultiBodyLink.h"
@@ -40,7 +45,6 @@ public:
m_guiHelper->resetCamera(dist,yaw,pitch,targetPos[0],targetPos[1],targetPos[2]);
}
btMultiBody* createFeatherstoneMultiBody_testMultiDof(class btMultiBodyDynamicsWorld* world, int numLinks, const btVector3& basePosition, const btVector3 &baseHalfExtents, const btVector3 &linkHalfExtents, bool spherical = false, bool floating = false);
void addColliders_testMultiDof(btMultiBody *pMultiBody, btMultiBodyDynamicsWorld *pWorld, const btVector3 &baseHalfExtents, const btVector3 &linkHalfExtents);
void addBoxes_testMultiDof();
@@ -52,6 +56,7 @@ static bool g_floatingBase = false;
static bool g_firstInit = true;
static float scaling = 0.4f;
static float friction = 1.;
static int g_constraintSolverType = 0;
#define ARRAY_SIZE_X 5
#define ARRAY_SIZE_Y 5
#define ARRAY_SIZE_Z 5
@@ -104,8 +109,37 @@ void MultiDofDemo::initPhysics()
m_broadphase = new btDbvtBroadphase();
//Use the btMultiBodyConstraintSolver for Featherstone btMultiBody support
btMultiBodyConstraintSolver* sol = new btMultiBodyConstraintSolver;
if (g_constraintSolverType == 4)
{
g_constraintSolverType = 0;
g_floatingBase = !g_floatingBase;
}
btMultiBodyConstraintSolver* sol;
btMLCPSolverInterface* mlcp;
switch (g_constraintSolverType++)
{
case 0:
sol = new btMultiBodyConstraintSolver;
b3Printf("Constraint Solver: Sequential Impulse");
break;
case 1:
mlcp = new btSolveProjectedGaussSeidel();
sol = new btMultiBodyMLCPConstraintSolver(mlcp);
b3Printf("Constraint Solver: MLCP + PGS");
break;
case 2:
mlcp = new btDantzigSolver();
sol = new btMultiBodyMLCPConstraintSolver(mlcp);
b3Printf("Constraint Solver: MLCP + Dantzig");
break;
default:
mlcp = new btLemkeSolver();
sol = new btMultiBodyMLCPConstraintSolver(mlcp);
b3Printf("Constraint Solver: MLCP + Lemke");
break;
}
m_solver = sol;
//use btMultiBodyDynamicsWorld for Featherstone btMultiBody support
@@ -114,6 +148,7 @@ void MultiDofDemo::initPhysics()
// m_dynamicsWorld->setDebugDrawer(&gDebugDraw);
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
m_dynamicsWorld->setGravity(btVector3(0,-10,0));
m_dynamicsWorld->getSolverInfo().m_globalCfm = 1e-3;
///create a few basic rigid bodies
btVector3 groundHalfExtents(50,50,50);
@@ -135,7 +170,7 @@ void MultiDofDemo::initPhysics()
int numLinks = 5;
bool spherical = true; //set it ot false -to use 1DoF hinges instead of 3DoF sphericals
bool multibodyOnly = false;
bool canSleep = true;
bool canSleep = false;
bool selfCollide = true;
bool multibodyConstraint = false;
btVector3 linkHalfExtents(0.05, 0.37, 0.1);
@@ -144,7 +179,6 @@ void MultiDofDemo::initPhysics()
btMultiBody* mbC = createFeatherstoneMultiBody_testMultiDof(world, numLinks, btVector3(-0.4f, 3.f, 0.f), linkHalfExtents, baseHalfExtents, spherical, g_floatingBase);
//mbC->forceMultiDof(); //if !spherical, you can comment this line to check the 1DoF algorithm
g_floatingBase = ! g_floatingBase;
mbC->setCanSleep(canSleep);
mbC->setHasSelfCollision(selfCollide);
mbC->setUseGyroTerm(gyro);