Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
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Extras/RigidBodyGpuPipeline/build/vs2008.bat
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10
Extras/RigidBodyGpuPipeline/build/vs2008.bat
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rem premake4 --no-pelibs vs2008
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rem premake4 --no-pedemos vs2008
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rem premake4 --no-bulletlibs --no-pelibs vs2008
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rem premake4 --with-nacl vs2008
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..\..\..\msvc\premake4 vs2008
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mkdir vs2008\cache
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pause
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