Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
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Extras/RigidBodyGpuPipeline/build/vs2010.bat
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Extras/RigidBodyGpuPipeline/build/vs2010.bat
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..\..\..\msvc\premake4 vs2010
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mkdir vs2010\cache
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pause
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