Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80

This commit is contained in:
erwin.coumans
2012-03-05 00:54:32 +00:00
parent 73c4646b40
commit 571af41cf6
257 changed files with 55106 additions and 0 deletions

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project "testbed"
kind "StaticLib"
targetdir "../../build/lib"
includedirs {
".",
"../../bullet2"
}
configuration {"Windows"}
includedirs {
"../../rendering/GlutGlewWindows"
}
configuration{}
files {
"**.cpp",
"**.h"
}