Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80

This commit is contained in:
erwin.coumans
2012-03-05 00:54:32 +00:00
parent 73c4646b40
commit 571af41cf6
257 changed files with 55106 additions and 0 deletions

View File

@@ -0,0 +1,29 @@
hasCL = findOpenCL_AMD()
if (hasCL) then
project "OpenCL_bt3dGridBroadphase_AMD"
initOpenCL_AMD()
language "C++"
kind "StaticLib"
targetdir "../../../bin"
libdirs {"../../../rendering/GlutGlewWindows"}
includedirs {
-- "../../../rendering/GlutGlewWindows",
"../../../opencl/3dGridBroadphase/Shared",
"../../../../../src",
"../../primitives"
}
files {
"../Shared/*.cpp",
"../Shared/*.h"
}
end