Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
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hasCL = findOpenCL_Intel()
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if (hasCL) then
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project "OpenCL_intialize_Intel"
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initOpenCL_Intel()
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language "C++"
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kind "ConsoleApp"
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targetdir "../../../bin"
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-- includedirs {"..","../../../../include/gpu_research"}
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files {
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"../main.cpp",
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"../btOpenCLUtils.cpp",
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"../btOpenCLUtils.h"
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}
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end
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