Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
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/*
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Stopwatch for timing and profiling for the Bullet Physics Library, http://bulletphysics.org
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Copyright (c) 2003-2011 Erwin Coumans
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_STOPWATCH_H
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#define BT_STOPWATCH_H
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///The btStopwatch is a portable basic clock that measures real-time, use for profiling etc.
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class btStopwatch
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{
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public:
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btStopwatch();
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btStopwatch(const btStopwatch& other);
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btStopwatch& operator=(const btStopwatch& other);
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~btStopwatch();
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/// Resets the initial reference time.
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void reset();
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/// Returns the time in ms since the last call to reset or since
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/// the btStopwatch was created.
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float getTimeMilliseconds();
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/// Returns the time in us since the last call to reset or since
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/// the Clock was created.
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unsigned long int getTimeMicroseconds();
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private:
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struct btStopwatchData* m_data;
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};
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#endif //BT_STOPWATCH_H
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