Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
|
||||
hasCL = findOpenCL_Intel()
|
||||
hasDX11 = findDirectX11()
|
||||
|
||||
if (hasCL) then
|
||||
|
||||
project "OpenCL_DX11_primitives_test_Intel"
|
||||
|
||||
initOpenCL_Intel()
|
||||
|
||||
if (hasDX11) then
|
||||
initDirectX11()
|
||||
end
|
||||
|
||||
language "C++"
|
||||
|
||||
kind "ConsoleApp"
|
||||
targetdir "../../../../bin"
|
||||
includedirs {"..","../.."}
|
||||
|
||||
links {
|
||||
"OpenCL"
|
||||
}
|
||||
|
||||
files {
|
||||
"../main.cpp",
|
||||
"../RadixSortBenchmark.h",
|
||||
"../UnitTests.h"
|
||||
}
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user