Add the GPU rigid body pipeline from https://github.com/erwincoumans/experiments as a Bullet 3.x preview for Bullet 2.80

This commit is contained in:
erwin.coumans
2012-03-05 00:54:32 +00:00
parent 73c4646b40
commit 571af41cf6
257 changed files with 55106 additions and 0 deletions

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hasCL = findOpenCL_Intel()
hasDX11 = findDirectX11()
if (hasCL) then
project "OpenCL_DX11_primitives_test_Intel"
initOpenCL_Intel()
if (hasDX11) then
initDirectX11()
end
language "C++"
kind "ConsoleApp"
targetdir "../../../../bin"
includedirs {"..","../.."}
links {
"OpenCL"
}
files {
"../main.cpp",
"../RadixSortBenchmark.h",
"../UnitTests.h"
}
end