Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift,
(Windows-only first, later Linux and OSX) Use premake to build, use --enable_openvr flag
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@@ -29,6 +29,11 @@
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description = "Try to link and use the system OpenGL headers version instead of dynamically loading OpenGL (dlopen is default)"
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}
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newoption
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{
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trigger = "enable_openvr",
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description = "Enable experimental Virtual Reality examples, using OpenVR for HTC Vive and Oculus Rift"
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}
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newoption
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{
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trigger = "enable_system_x11",
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