PyBullet Humanoid Flagrun Harder: disable collision on target red sphere
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21
examples/pybullet/gym/pybullet_data/sphere2red_nocol.urdf
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21
examples/pybullet/gym/pybullet_data/sphere2red_nocol.urdf
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@@ -0,0 +1,21 @@
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<?xml version="0.0" ?>
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<robot name="urdf_robot">
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<link name="baseLink">
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="0.0"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="sphere_smooth.obj" scale="0.5 0.5 0.5"/>
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</geometry>
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<material name="red">
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<color rgba="1 0.2 0.2 1"/>
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<specular rgb="1 1 1"/>
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</material>
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</visual>
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</link>
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</robot>
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@@ -202,7 +202,7 @@ def get_cube(x, y, z):
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def get_sphere(x, y, z):
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def get_sphere(x, y, z):
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body = p.loadURDF(os.path.join(pybullet_data.getDataPath(),"sphere2red.urdf"), x, y, z)
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body = p.loadURDF(os.path.join(pybullet_data.getDataPath(),"sphere2red_nocol.urdf"), x, y, z)
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part_name, _ = p.getBodyInfo(body, 0)
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part_name, _ = p.getBodyInfo(body, 0)
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part_name = part_name.decode("utf8")
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part_name = part_name.decode("utf8")
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bodies = [body]
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bodies = [body]
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