add GPU incremental 3d sap (not enabled by default)
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@@ -8,14 +8,15 @@ struct b3SortData
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{
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union
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{
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int m_key;
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int x;
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unsigned int m_key;
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unsigned int x;
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};
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union
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{
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int m_value;
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int y;
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unsigned int m_value;
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unsigned int y;
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};
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};
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#include "b3BufferInfoCL.h"
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