Added portable non-parallel implementation for btThreadSupportInterface: SequentialThreadSupport, Thanks John McCutchan (JMC)

Added CMake support for BulletMultiThreaded.
This commit is contained in:
ejcoumans
2007-12-13 03:47:47 +00:00
parent 8d10a6ba1d
commit 599579803e
7 changed files with 258 additions and 26 deletions

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@@ -0,0 +1,53 @@
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/Extras/BulletMultiThreaded/
${BULLET_PHYSICS_SOURCE_DIR}/src
)
ADD_LIBRARY(LibBulletMultiThreaded
PlatformDefinitions.h
SpuFakeDma.cpp
SpuFakeDma.h
SpuSync.h
SpuDoubleBuffer.h
SpuLibspe2Support.cpp
SpuLibspe2Support.h
btThreadSupportInterface.cpp
btThreadSupportInterface.h
Win32ThreadSupport.cpp
Win32ThreadSupport.h
SequentialThreadSupport.cpp
SequentialThreadSupport.h
SpuSampleTaskProcess.h
SpuSampleTaskProcess.cpp
SpuCollisionTaskProcess.h
SpuCollisionTaskProcess.cpp
SpuGatheringCollisionDispatcher.h
SpuGatheringCollisionDispatcher.cpp
SpuContactManifoldCollisionAlgorithm.cpp
SpuContactManifoldCollisionAlgorithm.h
SpuNarrowPhaseCollisionTask/SpuContactResult.cpp
SpuNarrowPhaseCollisionTask/SpuContactResult.h
SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp
SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h
SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h
SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h
SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp
SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h
SpuNarrowPhaseCollisionTask/SpuVoronoiSimplexSolver.cpp
SpuNarrowPhaseCollisionTask/SpuVoronoiSimplexSolver.h
SpuNarrowPhaseCollisionTask/SpuGjkPairDetector.cpp
SpuNarrowPhaseCollisionTask/SpuGjkPairDetector.h
SpuNarrowPhaseCollisionTask/SpuLocalSupport.h
SpuParallelSolver.cpp
SpuParallelSolver.h
SpuSolverTask/SpuParallellSolverTask.cpp
SpuSolverTask/SpuParallellSolverTask.h
# SpuRaycastTaskProcess.cpp
# SpuRaycastTaskProcess.h
# SpuRaycastTask/SpuRaycastTask.cpp
# SpuRaycastTask/SpuRaycastTask.h
)

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@@ -0,0 +1,92 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SequentialThreadSupport.h"
#include "SpuCollisionTaskProcess.h"
#include "SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h"
SequentialThreadSupport::SequentialThreadSupport(SequentialThreadConstructionInfo& threadConstructionInfo)
{
startThreads(threadConstructionInfo);
}
///cleanup/shutdown Libspe2
SequentialThreadSupport::~SequentialThreadSupport()
{
stopSPU();
}
#include <stdio.h>
///send messages to SPUs
void SequentialThreadSupport::sendRequest(uint32_t uiCommand, uint32_t uiArgument0, uint32_t taskId)
{
switch (uiCommand)
{
case CMD_GATHER_AND_PROCESS_PAIRLIST:
{
btSpuStatus& spuStatus = m_activeSpuStatus[0];
spuStatus.m_userPtr=(void*)uiArgument0;
spuStatus.m_userThreadFunc(spuStatus.m_userPtr,spuStatus.m_lsMemory);
}
break;
default:
{
///not implemented
btAssert(0 && "Not implemented");
}
};
}
///check for messages from SPUs
void SequentialThreadSupport::waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1)
{
btAssert(m_activeSpuStatus.size());
btSpuStatus& spuStatus = m_activeSpuStatus[0];
*puiArgument0 = spuStatus.m_taskId;
*puiArgument1 = spuStatus.m_status;
}
void SequentialThreadSupport::startThreads(SequentialThreadConstructionInfo& threadConstructionInfo)
{
m_activeSpuStatus.resize(1);
printf("STS: Not starting any threads\n");
btSpuStatus& spuStatus = m_activeSpuStatus[0];
spuStatus.m_userPtr = 0;
spuStatus.m_taskId = 0;
spuStatus.m_commandId = 0;
spuStatus.m_status = 0;
spuStatus.m_lsMemory = threadConstructionInfo.m_lsMemoryFunc();
spuStatus.m_userThreadFunc = threadConstructionInfo.m_userThreadFunc;
printf("STS: Created local store at %p for function %p\n",spuStatus.m_lsMemory, spuStatus.m_userThreadFunc);
}
void SequentialThreadSupport::startSPU()
{
}
void SequentialThreadSupport::stopSPU()
{
m_activeSpuStatus.clear();
}

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@@ -0,0 +1,84 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "LinearMath/btScalar.h"
#include "PlatformDefinitions.h"
#ifndef SEQUENTIAL_THREAD_SUPPORT_H
#define SEQUENTIAL_THREAD_SUPPORT_H
#include "LinearMath/btAlignedObjectArray.h"
#include "btThreadSupportInterface.h"
typedef void (*SequentialThreadFunc)(void* userPtr,void* lsMemory);
typedef void* (*SequentiallsMemorySetupFunc)();
///SequentialThreadSupport is a portable non-parallel implementation of the btThreadSupportInterface
class SequentialThreadSupport : public btThreadSupportInterface
{
public:
struct btSpuStatus
{
uint32_t m_taskId;
uint32_t m_commandId;
uint32_t m_status;
SequentialThreadFunc m_userThreadFunc;
void* m_userPtr; //for taskDesc etc
void* m_lsMemory; //initialized using SequentiallsMemorySetupFunc
};
private:
btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
btAlignedObjectArray<void*> m_completeHandles;
public:
struct SequentialThreadConstructionInfo
{
SequentialThreadConstructionInfo (char* uniqueName,
SequentialThreadFunc userThreadFunc,
SequentiallsMemorySetupFunc lsMemoryFunc
)
:m_uniqueName(uniqueName),
m_userThreadFunc(userThreadFunc),
m_lsMemoryFunc(lsMemoryFunc)
{
}
char* m_uniqueName;
SequentialThreadFunc m_userThreadFunc;
SequentiallsMemorySetupFunc m_lsMemoryFunc;
};
SequentialThreadSupport(SequentialThreadConstructionInfo& threadConstructionInfo);
virtual ~SequentialThreadSupport();
void startThreads(SequentialThreadConstructionInfo& threadInfo);
///send messages to SPUs
virtual void sendRequest(uint32_t uiCommand, uint32_t uiArgument0, uint32_t uiArgument1);
///check for messages from SPUs
virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
virtual void startSPU();
///tell the task scheduler we are done with the SPU tasks
virtual void stopSPU();
};
#endif //SEQUENTIAL_THREAD_SUPPORT_H

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@@ -46,7 +46,7 @@ Win32ThreadSupport::~Win32ThreadSupport()
DWORD WINAPI Thread_no_1( LPVOID lpParam ) DWORD WINAPI Thread_no_1( LPVOID lpParam )
{ {
btSpuStatus* status = (btSpuStatus*)lpParam; Win32ThreadSupport::btSpuStatus* status = (Win32ThreadSupport::btSpuStatus*)lpParam;
while (1) while (1)

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@@ -30,6 +30,14 @@ typedef void (*Win32ThreadFunc)(void* userPtr,void* lsMemory);
typedef void* (*Win32lsMemorySetupFunc)(); typedef void* (*Win32lsMemorySetupFunc)();
///Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
class Win32ThreadSupport : public btThreadSupportInterface
{
public:
///placeholder, until libspe2 support is there ///placeholder, until libspe2 support is there
struct btSpuStatus struct btSpuStatus
{ {
@@ -51,12 +59,7 @@ struct btSpuStatus
}; };
private:
///Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
class Win32ThreadSupport : public btThreadSupportInterface
{
btAlignedObjectArray<btSpuStatus> m_activeSpuStatus; btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
btAlignedObjectArray<void*> m_completeHandles; btAlignedObjectArray<void*> m_completeHandles;

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@@ -1 +1 @@
SUBDIRS( BulletColladaConverter LibXML COLLADA_DOM GIMPACT ) SUBDIRS( BulletMultiThreaded BulletColladaConverter LibXML COLLADA_DOM GIMPACT )

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@@ -120,7 +120,7 @@ public:
void updateSuspension(btScalar deltaTime); void updateSuspension(btScalar deltaTime);
void updateFriction(btScalar timeStep); virtual void updateFriction(btScalar timeStep);