changed a couple maya typeIds to valid ids. fixed example scene files

This commit is contained in:
lawrence.bullet
2009-12-02 23:04:47 +00:00
parent 0d80aa855e
commit 59fa35fcd6
9 changed files with 410 additions and 32 deletions

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@@ -40,7 +40,7 @@ Written by: Herbert Law <Herbert.Law@gmail.com>
#include "solver.h"
MTypeId sliderConstraintNode::typeId(0x10033C);
MTypeId sliderConstraintNode::typeId(0x100385);
MString sliderConstraintNode::typeName("dSliderConstraint");
MObject sliderConstraintNode::ia_rigidBodyA;