changed a couple maya typeIds to valid ids. fixed example scene files

This commit is contained in:
lawrence.bullet
2009-12-02 23:04:47 +00:00
parent 0d80aa855e
commit 59fa35fcd6
9 changed files with 410 additions and 32 deletions

View File

@@ -286,7 +286,7 @@ createNode vortexField -n "vortexField1";
createNode transform -n "dRigidBody1";
createNode dRigidBody -n "dRigidBodyShape1" -p "dRigidBody1";
setAttr -k off ".v";
setAttr ".ac" no;
setAttr ".ma" 0;
createNode lightLinker -n "lightLinker1";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";