Demos folder is not in the include path, use relative path to access btDebugDrawer.h
remove non-existent projects from CMakeLists.txt Thanks a lot to Paul Martz for the report and suggested fixes. http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3069
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@@ -2,11 +2,11 @@ if (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo
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CcdPhysicsDemo ConstraintDemo SliderConstraintDemo GenericJointDemo
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RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo
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RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo VehicleDemo
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ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo TerrainDemo HeightFieldFluidDemo)
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ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo HeightFieldFluidDemo)
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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else (CMAKE_SIZEOF_VOID_P MATCHES "8")
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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SUBDIRS( OpenGL AllBulletDemos ConvexDecompositionDemo Benchmarks HelloWorld
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MultiThreadedDemo CcdPhysicsDemo ConstraintDemo SliderConstraintDemo
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MultiThreadedDemo CcdPhysicsDemo ConstraintDemo SliderConstraintDemo
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GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo
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GenericJointDemo RagdollDemo ForkLiftDemo BasicDemo BspDemo MovingConcaveDemo
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VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo
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VehicleDemo ColladaDemo UserCollisionAlgorithm CharacterDemo SoftDemo
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TerrainDemo HeightFieldFluidDemo)
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HeightFieldFluidDemo)
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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endif (CMAKE_SIZEOF_VOID_P MATCHES "8")
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@@ -8,7 +8,7 @@
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#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
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#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
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#include "BulletCollision/CollisionShapes/btTriangleShape.h"
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#include "BulletCollision/CollisionShapes/btTriangleShape.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "Demos/OpenGL/GLDebugDrawer.h"
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#include "../../OpenGL/GLDebugDrawer.h"
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btHfFluid::btHfFluid (btScalar gridCellWidth, int numNodesWidth, int numNodesLength)
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btHfFluid::btHfFluid (btScalar gridCellWidth, int numNodesWidth, int numNodesLength)
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{
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{
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@@ -8,4 +8,4 @@ iffr.cpp
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iffw.cpp
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iffw.cpp
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)
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)
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SUBDIRS( BulletIffConverter )
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#SUBDIRS( BulletIffConverter )
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