update to examples/Collision and RealTimeBullet3Collision

This commit is contained in:
erwin coumans
2015-10-18 23:43:37 -07:00
parent 7ac497d6f2
commit 5a21424662
7 changed files with 273 additions and 27 deletions

View File

@@ -92,7 +92,7 @@ void Bullet2CollisionSdk::removeCollisionObject(plCollisionWorldHandle worldHand
}
}
plCollisionObjectHandle Bullet2CollisionSdk::createCollisionObject( void* userPointer, int userIndex, plCollisionShapeHandle shapeHandle ,
plCollisionObjectHandle Bullet2CollisionSdk::createCollisionObject( plCollisionWorldHandle worldHandle, void* userPointer, int userIndex, plCollisionShapeHandle shapeHandle ,
plVector3 startPosition,plQuaternion startOrientation )
{
@@ -118,7 +118,7 @@ void Bullet2CollisionSdk::deleteCollisionObject(plCollisionObjectHandle bodyHand
btCollisionObject* colObj = (btCollisionObject*) bodyHandle;
delete colObj;
}
void Bullet2CollisionSdk::setCollisionObjectTransform(plCollisionObjectHandle bodyHandle,
void Bullet2CollisionSdk::setCollisionObjectTransform(plCollisionWorldHandle /*worldHandle*/, plCollisionObjectHandle bodyHandle,
plVector3 position,plQuaternion orientation )
{
btCollisionObject* colObj = (btCollisionObject*) bodyHandle;