PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
PyBullet Allow OpenGL/EGL hardware to render segmentation mask. Use pybullet.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX or pybullet.ER_SEGMENTATION_MASK PyBullet.removeBody fix indexing bug (use foundIndex, not i) PyBullet bump up version to 2.2.3
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@@ -4849,7 +4849,7 @@ B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer(b3Phys
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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//b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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