make source compile under MinGW32
todo: link against OpenGL GLU/GLUT.
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@@ -190,6 +190,7 @@ xmlModuleFree(xmlModulePtr module)
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return (0);
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}
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#if 0
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#ifdef HAVE_DLOPEN
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#ifdef HAVE_DLFCN_H
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#include <dlfcn.h>
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@@ -287,6 +288,7 @@ xmlModulePlatformSymbol(void *handle, const char *name, void **symbol)
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#endif /* HAVE_SHLLOAD */
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#endif /* ! HAVE_DLOPEN */
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#endif //0
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#ifdef _WIN32
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