fixes_dialogmenu_capsule.patch

This commit is contained in:
erwin.coumans
2010-02-18 06:16:35 +00:00
parent 820119a6df
commit 5c5ce9b4b3
3 changed files with 19 additions and 2 deletions

View File

@@ -236,6 +236,7 @@ GL_SliderControl* GL_DialogDynamicsWorld::createSlider(GL_DialogWindow* dialog,
body->setAngularFactor(btVector3(0,0,0));
m_dynamicsWorld->addRigidBody(body);
body->setCollisionFlags(body->getFlags()|btCollisionObject::CF_NO_CONTACT_RESPONSE);
btRigidBody* dialogBody = btRigidBody::upcast(dialog->getCollisionObject());
btAssert(dialogBody);
@@ -299,6 +300,7 @@ GL_ToggleControl* GL_DialogDynamicsWorld::createToggle(GL_DialogWindow* dialog,
body->setAngularFactor(btVector3(0,0,0));
m_dynamicsWorld->addRigidBody(body);
body->setCollisionFlags(body->getFlags()|btCollisionObject::CF_NO_CONTACT_RESPONSE);
btRigidBody* dialogBody = btRigidBody::upcast(dialog->getCollisionObject());
btAssert(dialogBody);