improved performance by adding constructors to btTransform/btMatrix3x3 to avoid conversions, compoundshape returns const references (instead of duplicate objects)
Thanks Marten Svanfeldt, Starbreeze Studios
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@@ -58,11 +58,11 @@ public:
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return m_childShapes[index];
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}
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btTransform getChildTransform(int index)
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btTransform& getChildTransform(int index)
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{
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return m_childTransforms[index];
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}
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const btTransform getChildTransform(int index) const
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const btTransform& getChildTransform(int index) const
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{
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return m_childTransforms[index];
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}
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