From 5c84d6f6de7caf03c03be9c467fe7c0b190a9699 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Wed, 6 May 2015 18:42:47 -0700 Subject: [PATCH] don't use glSwapAPPLE, it fails on some OSX versions thanks Steven for the report --- examples/OpenGLWindow/MacOpenGLWindow.mm | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/examples/OpenGLWindow/MacOpenGLWindow.mm b/examples/OpenGLWindow/MacOpenGLWindow.mm index 4f2019570..4ee22e4da 100644 --- a/examples/OpenGLWindow/MacOpenGLWindow.mm +++ b/examples/OpenGLWindow/MacOpenGLWindow.mm @@ -5,7 +5,6 @@ #include "OpenGLInclude.h" - #include #include #include @@ -1036,7 +1035,12 @@ void MacOpenGLWindow::startRendering() void MacOpenGLWindow::endRendering() { [m_internalData->m_myview MakeCurrent]; - glSwapAPPLE(); +//#ifndef NO_OPENGL3 +// glSwapAPPLE(); +//#else + [m_internalData->m_myview->m_context flushBuffer]; +// #endif + } bool MacOpenGLWindow::requestedExit() const