Add an example of a stack of boxes of large mass ratio. The default
solver cannot solve it effectively.
This commit is contained in:
119
examples/BulletRobotics/BoxStack.cpp
Normal file
119
examples/BulletRobotics/BoxStack.cpp
Normal file
@@ -0,0 +1,119 @@
|
||||
|
||||
#include "BoxStack.h"
|
||||
|
||||
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
|
||||
#include "Bullet3Common/b3AlignedObjectArray.h"
|
||||
#include "../CommonInterfaces/CommonRenderInterface.h"
|
||||
#include "../CommonInterfaces/CommonExampleInterface.h"
|
||||
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
|
||||
#include "../SharedMemory/PhysicsServerSharedMemory.h"
|
||||
#include "../SharedMemory/PhysicsClientC_API.h"
|
||||
#include "../CommonInterfaces/CommonParameterInterface.h"
|
||||
#include "../SharedMemory/SharedMemoryPublic.h"
|
||||
#include <string>
|
||||
|
||||
#include "../RobotSimulator/b3RobotSimulatorClientAPI.h"
|
||||
#include "../Utils/b3Clock.h"
|
||||
|
||||
class BoxStackExample : public CommonExampleInterface
|
||||
{
|
||||
CommonGraphicsApp* m_app;
|
||||
GUIHelperInterface* m_guiHelper;
|
||||
b3RobotSimulatorClientAPI m_robotSim;
|
||||
int m_options;
|
||||
|
||||
public:
|
||||
BoxStackExample(GUIHelperInterface* helper, int options)
|
||||
: m_app(helper->getAppInterface()),
|
||||
m_guiHelper(helper),
|
||||
m_options(options)
|
||||
{
|
||||
m_app->setUpAxis(2);
|
||||
}
|
||||
|
||||
virtual ~BoxStackExample()
|
||||
{
|
||||
}
|
||||
|
||||
virtual void physicsDebugDraw(int debugDrawMode)
|
||||
{
|
||||
m_robotSim.debugDraw(debugDrawMode);
|
||||
}
|
||||
virtual void initPhysics()
|
||||
{
|
||||
int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
|
||||
m_robotSim.setGuiHelper(m_guiHelper);
|
||||
bool connected = m_robotSim.connect(mode);
|
||||
|
||||
b3Printf("robotSim connected = %d", connected);
|
||||
|
||||
m_robotSim.configureDebugVisualizer(COV_ENABLE_RGB_BUFFER_PREVIEW, 0);
|
||||
m_robotSim.configureDebugVisualizer(COV_ENABLE_DEPTH_BUFFER_PREVIEW, 0);
|
||||
m_robotSim.configureDebugVisualizer(COV_ENABLE_SEGMENTATION_MARK_PREVIEW, 0);
|
||||
|
||||
b3RobotSimulatorLoadUrdfFileArgs args;
|
||||
b3RobotSimulatorChangeDynamicsArgs dynamicsArgs;
|
||||
int massRatio = 4;
|
||||
int mass = 1;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
args.m_startPosition.setValue(0, 0, i * .06);
|
||||
int boxIdx = m_robotSim.loadURDF("cube_small.urdf", args);
|
||||
dynamicsArgs.m_mass = mass;
|
||||
m_robotSim.changeDynamics(boxIdx, -1, dynamicsArgs);
|
||||
mass *= massRatio;
|
||||
}
|
||||
|
||||
m_robotSim.loadURDF("plane.urdf");
|
||||
m_robotSim.setGravity(btVector3(0, 0, -10));
|
||||
}
|
||||
|
||||
virtual void exitPhysics()
|
||||
{
|
||||
m_robotSim.disconnect();
|
||||
}
|
||||
virtual void stepSimulation(float deltaTime)
|
||||
{
|
||||
m_robotSim.stepSimulation();
|
||||
}
|
||||
virtual void renderScene()
|
||||
{
|
||||
m_robotSim.renderScene();
|
||||
}
|
||||
|
||||
virtual bool mouseMoveCallback(float x, float y)
|
||||
{
|
||||
return m_robotSim.mouseMoveCallback(x, y);
|
||||
}
|
||||
virtual bool mouseButtonCallback(int button, int state, float x, float y)
|
||||
{
|
||||
return m_robotSim.mouseButtonCallback(button, state, x, y);
|
||||
}
|
||||
virtual bool keyboardCallback(int key, int state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void resetCamera()
|
||||
{
|
||||
float dist = 1.5;
|
||||
float pitch = -10;
|
||||
float yaw = 18;
|
||||
float targetPos[3] = {-0.2, 0.8, 0.3};
|
||||
|
||||
m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
|
||||
|
||||
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
|
||||
{
|
||||
m_app->m_renderer->getActiveCamera()->setCameraDistance(dist);
|
||||
m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch);
|
||||
m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw);
|
||||
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0], targetPos[1], targetPos[2]);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class CommonExampleInterface* BoxStackExampleCreateFunc(struct CommonExampleOptions& options)
|
||||
{
|
||||
return new BoxStackExample(options.m_guiHelper, options.m_option);
|
||||
}
|
||||
21
examples/BulletRobotics/BoxStack.h
Normal file
21
examples/BulletRobotics/BoxStack.h
Normal file
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2016 Google Inc. http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef BOX_STACK_EXAMPLE_H
|
||||
#define BOX_STACK_EXAMPLE_H
|
||||
|
||||
class CommonExampleInterface* BoxStackExampleCreateFunc(struct CommonExampleOptions& options);
|
||||
|
||||
#endif //BOX_STACK_EXAMPLE_H
|
||||
Reference in New Issue
Block a user