added sample task, for multi threading tests
added union vec_float4 m_Vec128; for btVector3 for SPU and PPU.
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53
Extras/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h
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53
Extras/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h
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/*
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Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SPU_SAMPLE_TASK_H
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#define SPU_SAMPLE_TASK_H
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#include "../PlatformDefinitions.h"
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#include "LinearMath/btScalar.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btMatrix3x3.h"
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#include "LinearMath/btAlignedAllocator.h"
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enum
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{
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CMD_SAMPLE_INTEGRATE_BODIES = 1
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};
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ATTRIBUTE_ALIGNED16(struct) SpuSampleTaskDesc
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{
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BT_DECLARE_ALIGNED_ALLOCATOR();
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uint32_t m_sampleCommand;
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uint32_t m_taskId;
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uint64_t m_mainMemoryPtr;
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int m_sampleValue;
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};
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void processSampleTask(void* userPtr, void* lsMemory);
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void* createSampleLocalStoreMemory();
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#endif //SPU_SAMPLE_TASK_H
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