make PhysicsClient an interface class, and move shared memory implementation
of physics client into PhysicsClientSharedMemory class/file. This will allow implementation of UDP and other transport protocols to a physics server.
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@@ -57,6 +57,7 @@
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"../SharedMemory/PhysicsServerExample.cpp",
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"../SharedMemory/PhysicsClientExample.cpp",
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"../SharedMemory/PhysicsServer.cpp",
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"../SharedMemory/PhysicsClientSharedMemory.cpp",
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"../SharedMemory/PhysicsClient.cpp",
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"../SharedMemory/PosixSharedMemory.cpp",
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"../SharedMemory/Win32SharedMemory.cpp",
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