make PhysicsClient an interface class, and move shared memory implementation

of physics client into PhysicsClientSharedMemory class/file.
This will allow implementation of UDP and other transport protocols to a physics server.
This commit is contained in:
=
2015-09-24 22:50:34 -07:00
parent e05825f639
commit 5e4badc099
10 changed files with 623 additions and 659 deletions

View File

@@ -4,46 +4,39 @@
//#include "SharedMemoryCommands.h"
#include "LinearMath/btVector3.h"
class PhysicsClientSharedMemory
{
struct PhysicsClientSharedMemoryInternalData* m_data;
protected:
class PhysicsClient {
public:
virtual ~PhysicsClient();
PhysicsClientSharedMemory();
virtual ~PhysicsClientSharedMemory();
// return true if connection succesfull, can also check 'isConnected'
virtual bool connect() = 0;
//return true if connection succesfull, can also check 'isConnected'
virtual bool connect();
virtual void disconnectSharedMemory ();
virtual void disconnectSharedMemory() = 0;
virtual bool isConnected() const;
virtual bool isConnected() const = 0;
// return non-null if there is a status, nullptr otherwise
virtual const struct SharedMemoryStatus* processServerStatus();
virtual struct SharedMemoryCommand* getAvailableSharedMemoryCommand();
virtual bool canSubmitCommand() const;
virtual bool submitClientCommand(const struct SharedMemoryCommand& command);
// return non-null if there is a status, nullptr otherwise
virtual const struct SharedMemoryStatus* processServerStatus() = 0;
virtual int getNumJoints() const;
virtual void getJointInfo(int index, struct b3JointInfo& info) const;
virtual void setSharedMemoryKey(int key);
virtual struct SharedMemoryCommand* getAvailableSharedMemoryCommand() = 0;
virtual void uploadBulletFileToSharedMemory(const char* data, int len);
virtual bool canSubmitCommand() const = 0;
virtual int getNumDebugLines() const;
virtual bool submitClientCommand(const struct SharedMemoryCommand& command) = 0;
virtual const float* getDebugLinesFrom() const;
virtual const float* getDebugLinesTo() const;
virtual const float* getDebugLinesColor() const;
virtual int getNumJoints() const = 0;
virtual void getJointInfo(int index, struct b3JointInfo& info) const = 0;
virtual void setSharedMemoryKey(int key) = 0;
virtual void uploadBulletFileToSharedMemory(const char* data, int len) = 0;
virtual int getNumDebugLines() const = 0;
virtual const float* getDebugLinesFrom() const = 0;
virtual const float* getDebugLinesTo() const = 0;
virtual const float* getDebugLinesColor() const = 0;
};
#endif //BT_PHYSICS_CLIENT_API_H
#endif // BT_PHYSICS_CLIENT_API_H