make PhysicsClient an interface class, and move shared memory implementation
of physics client into PhysicsClientSharedMemory class/file. This will allow implementation of UDP and other transport protocols to a physics server.
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@@ -17,6 +17,7 @@ language "C++"
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files {
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"PhysicsClient.cpp",
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"PhysicsClientSharedMemory.cpp",
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"PhysicsClientExample.cpp",
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"PhysicsServerExample.cpp",
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"main.cpp",
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