fix double precision build

This commit is contained in:
erwin coumans
2014-12-16 14:58:50 -08:00
parent b88aaa7115
commit 5eb2c01957
3 changed files with 11 additions and 0 deletions

View File

@@ -104,6 +104,7 @@ public:
virtual void drawLines(const float* positions, const float color[4], int numPoints, int pointStrideInBytes, const unsigned int* indices, int numIndices, float pointDrawSize);
virtual void drawPoints(const float* positions, const float color[4], int numPoints, int pointStrideInBytes, float pointDrawSize);
virtual void drawPoint(const float* position, const float color[4], float pointSize=1);
virtual void drawPoint(const double* position, const double color[4], double pointDrawSize=1);
virtual void updateCamera(int upAxis=1);
virtual void getCameraPosition(float cameraPos[4]);