Added libspe2 parallel Cell SPE support contribution by IBM Germany 'Extreme Blue' project:

Thanks to Benjamin Hoeferlin, Minh Cuong Tran,Martina Huellmann,Frederick Roth.
This commit is contained in:
ejcoumans
2007-09-26 23:37:25 +00:00
parent dae8b658da
commit 5ebab3e59b
4 changed files with 498 additions and 467 deletions

View File

@@ -6,6 +6,13 @@
///This file provides some platform/compiler checks for common definitions
#ifdef WIN32
typedef union
{
unsigned int u;
void *p;
} addr64;
#if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300)
#else
#endif //__MINGW32__
@@ -22,23 +29,44 @@
#define USE_WIN32_THREADING 1
#include <stdio.h>
#define spu_printf printf
#else
#if defined (__CELLOS_LV2__)
///Playstation 3 Cell SDK
#include <spu_printf.h>
#else
//non-windows systems
#define USE_PTHREADS 1
#endif //__CELLOS_LV2__
#include <stdint.h>
#include <stdlib.h>
#include <string.h> //for memcpy
#if defined (__CELLOS_LV2__)
// Playstation 3 Cell SDK
#include <spu_printf.h>
#else
// posix system
#define USE_PTHREADS
#ifdef USE_LIBSPE2
#include <stdio.h>
#define spu_printf printf
#define DWORD unsigned int
typedef union
{
unsigned long long ull;
unsigned int ui[2];
void *p;
} addr64;
#endif // USE_LIBSPE2
#endif //__CELLOS_LV2__
#endif
#endif //TYPE_DEFINITIONS_H

View File

@@ -16,23 +16,10 @@ subject to the following restrictions:
//#define DEBUG_SPU_TASK_SCHEDULING 1
#include "btThreadSupportInterface.h"
//#include "SPUAssert.h"
#include <string.h>
//class OptimizedBvhNode;
#include "SpuCollisionTaskProcess.h"
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "BulletCollision/CollisionShapes/btConvexShape.h"
#include "SpuLibspe2Support.h"
#include "SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h" // for definitions processCollisionTask and createCollisionLocalStoreMemory
#include <stdio.h>
@@ -44,7 +31,6 @@ SpuCollisionTaskProcess::SpuCollisionTaskProcess(class btThreadSupportInterface*
m_maxNumOutstandingTasks(maxNumOutstandingTasks)
{
m_workUnitTaskBuffers = (unsigned char *)0;
m_taskBusy.resize(m_maxNumOutstandingTasks);
m_spuGatherTaskDesc.resize(m_maxNumOutstandingTasks);
@@ -70,9 +56,10 @@ m_maxNumOutstandingTasks(maxNumOutstandingTasks)
SpuCollisionTaskProcess::~SpuCollisionTaskProcess()
{
if (m_workUnitTaskBuffers != 0)
{
free(m_workUnitTaskBuffers);
btAlignedFree(m_workUnitTaskBuffers);
m_workUnitTaskBuffers = 0;
}
@@ -84,15 +71,15 @@ SpuCollisionTaskProcess::~SpuCollisionTaskProcess()
void
SpuCollisionTaskProcess::initialize2()
void SpuCollisionTaskProcess::initialize2()
{
#ifdef DEBUG_SPU_TASK_SCHEDULING
printf("SpuCollisionTaskProcess::initialize()\n");
#endif //DEBUG_SPU_TASK_SCHEDULING
if (!m_workUnitTaskBuffers)
{
m_workUnitTaskBuffers = (unsigned char *)memalign(128, MIDPHASE_WORKUNIT_TASK_SIZE*m_maxNumOutstandingTasks);
m_workUnitTaskBuffers = (unsigned char *)btAlignedAlloc(MIDPHASE_WORKUNIT_TASK_SIZE*m_maxNumOutstandingTasks, 128);
}
for (int i = 0; i < m_maxNumOutstandingTasks; i++)
@@ -114,10 +101,8 @@ SpuCollisionTaskProcess::initialize2()
void SpuCollisionTaskProcess::issueTask2()
{
#ifdef DEBUG_SPU_TASK_SCHEDULING
printf("SpuCollisionTaskProcess::issueTask (m_currentTask= %d\)n", m_currentTask);
printf("SpuCollisionTaskProcess::issueTask (m_currentTask= %d\n)", m_currentTask);
#endif //DEBUG_SPU_TASK_SCHEDULING
m_taskBusy[m_currentTask] = true;

View File

@@ -22,8 +22,25 @@ subject to the following restrictions:
#include "PlatformDefinitions.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h" // for definitions processCollisionTask and createCollisionLocalStoreMemory
//#define DEBUG_SpuCollisionTaskProcess 1
#include "btThreadSupportInterface.h"
//#include "SPUAssert.h"
#include <string.h>
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "BulletCollision/CollisionShapes/btConvexShape.h"
#include <LinearMath/btAlignedAllocator.h>
#include <stdio.h>
#define DEBUG_SpuCollisionTaskProcess 1
#define CMD_GATHER_AND_PROCESS_PAIRLIST 1
@@ -33,26 +50,27 @@ class btPersistentManifold;
class btDispatcher;
///Task Description for SPU collision detection
struct SpuGatherAndProcessPairsTaskDesc
{
uint64_t inPtr;//m_pairArrayPtr;
//mutex variable
uint32_t m_someMutexVariableInMainMemory;
uint64_t m_dispatcher;
uint32_t numOnLastPage;
uint16_t numPages;
uint16_t taskId;
/////Task Description for SPU collision detection
//struct SpuGatherAndProcessPairsTaskDesc
//{
// uint64_t inPtr;//m_pairArrayPtr;
// //mutex variable
// uint32_t m_someMutexVariableInMainMemory;
//
// uint64_t m_dispatcher;
//
// uint32_t numOnLastPage;
//
// uint16_t numPages;
// uint16_t taskId;
//
// struct CollisionTask_LocalStoreMemory* m_lsMemory;
}
#ifdef __CELLOS_LV2__
__attribute__ ((aligned (16)))
#endif
;
//}
//
//#if defined(__CELLOS_LV2__) || defined(USE_LIBSPE2)
//__attribute__ ((aligned (16)))
//#endif
//;
///MidphaseWorkUnitInput stores individual primitive versus mesh collision detection input, to be processed by the SPU.