improved performance, and allowed custom friction and contact solver models. See CcdPhysicsDemo #define USER_DEFINED_FRICTION_MODEL
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@@ -37,14 +37,12 @@ class OverlappingPairCache : public BroadphaseInterface
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//avoid brute-force finding all the time
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std::set<BroadphasePair> m_overlappingPairSet;
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int m_maxOverlap;
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//during the dispatch, check that user doesn't destroy/create proxy
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bool m_blockedForChanges;
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public:
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OverlappingPairCache(int maxOverlap);
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OverlappingPairCache();
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virtual ~OverlappingPairCache();
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void ProcessAllOverlappingPairs(OverlapCallback*);
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