backward compatibility fix
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@@ -42,7 +42,7 @@ struct TinyRenderObjectData
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virtual ~TinyRenderObjectData();
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void loadModel(const char* fileName, struct CommonFileIOInterface* fileIO);
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void createCube(float HalfExtentsX, float HalfExtentsY, float HalfExtentsZ, struct CommonFileIOInterface* fileIO);
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void createCube(float HalfExtentsX, float HalfExtentsY, float HalfExtentsZ, struct CommonFileIOInterface* fileIO=0);
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void registerMeshShape(const float* vertices, int numVertices, const int* indices, int numIndices, const float rgbaColor[4],
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unsigned char* textureImage = 0, int textureWidth = 0, int textureHeight = 0);
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