Serialization fix: workaround for conflicting SDNA data -> SDNANAME (needs better fix)

Serialization fix imported from gamekit, see http://code.google.com/p/gamekit/source/detail?r=433
This commit is contained in:
erwin.coumans
2010-07-20 13:55:12 +00:00
parent 745b3d4e05
commit 5fd08505ba
4 changed files with 37 additions and 34 deletions

View File

@@ -96,6 +96,7 @@ void bBlenderFile::parseData()
// lookup maps
if (id)
{
m_chunkPtrPtrMap.insert(dataChunk.oldPtr, dataChunk);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)id);
m_chunks.push_back(dataChunk);