add pybullet.connect(pybullet.GUI_SERVER) option. This allows shared memory connections, acting as a physics server. You can connect using SHARED_MEMORY to this GUI_SERVER.
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@@ -294,6 +294,7 @@ static PyObject* pybullet_connectPhysicsServer(PyObject* self, PyObject* args, P
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int method = eCONNECT_GUI;
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int i;
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char* options="";
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b3PhysicsClientHandle sm = 0;
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if (sNumPhysicsClients >= MAX_PHYSICS_CLIENTS)
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@@ -354,9 +355,21 @@ static PyObject* pybullet_connectPhysicsServer(PyObject* self, PyObject* args, P
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char* argv[2] = {"unused",options};
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#ifdef __APPLE__
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sm = b3CreateInProcessPhysicsServerAndConnectMainThread(argc, argv);
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sm = b3CreateInProcessPhysicsServerAndConnectMainThread(argc, argv,1);
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#else
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sm = b3CreateInProcessPhysicsServerAndConnect(argc, argv);
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sm = b3CreateInProcessPhysicsServerAndConnect(argc, argv,1);
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#endif
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break;
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}
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case eCONNECT_GUI_SERVER:
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{
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int argc = 2;
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char* argv[2] = {"unused",options};
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#ifdef __APPLE__
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sm = b3CreateInProcessPhysicsServerAndConnectMainThread(argc, argv,0);
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#else
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sm = b3CreateInProcessPhysicsServerAndConnect(argc, argv,0);
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#endif
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break;
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}
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@@ -7261,6 +7274,7 @@ initpybullet(void)
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PyModule_AddIntConstant(m, "GUI", eCONNECT_GUI); // user read
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PyModule_AddIntConstant(m, "UDP", eCONNECT_UDP); // user read
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PyModule_AddIntConstant(m, "TCP", eCONNECT_TCP); // user read
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PyModule_AddIntConstant(m, "GUI_SERVER", eCONNECT_GUI_SERVER); // user read
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PyModule_AddIntConstant(m, "JOINT_REVOLUTE", eRevoluteType); // user read
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PyModule_AddIntConstant(m, "JOINT_PRISMATIC", ePrismaticType); // user read
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