Autoformat selection for soft body, btDbvt related classes (no code change, just layout using Visual Studio)

This commit is contained in:
erwin.coumans
2008-10-15 18:39:27 +00:00
parent cac172d422
commit 60ce828419
20 changed files with 3941 additions and 3941 deletions

View File

@@ -23,7 +23,7 @@ typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
{
btSoftBodyArray m_softBodies;
int m_drawFlags;
bool m_drawNodeTree;
@@ -32,9 +32,9 @@ class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
btSoftBodyWorldInfo m_sbi;
protected:
virtual void predictUnconstraintMotion(btScalar timeStep);
virtual void internalSingleStepSimulation( btScalar timeStep);
void updateSoftBodies();
@@ -43,17 +43,17 @@ protected:
public:
btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
virtual ~btSoftRigidDynamicsWorld();
virtual void debugDrawWorld();
void addSoftBody(btSoftBody* body);
void removeSoftBody(btSoftBody* body);
int getDrawFlags() const { return(m_drawFlags); }
void setDrawFlags(int f) { m_drawFlags=f; }
@@ -66,7 +66,7 @@ public:
return m_sbi;
}
btSoftBodyArray& getSoftBodyArray()
{
return m_softBodies;
@@ -76,7 +76,7 @@ public:
{
return m_softBodies;
}
};
#endif //BT_SOFT_RIGID_DYNAMICS_WORLD_H