graphicsServer to workaround OpenGL issues on some servers.
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@@ -236,8 +236,10 @@ void PhysicsServerSharedMemory::reportNotifications()
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void PhysicsServerSharedMemory::processClientCommands()
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{
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//handle client commands in any of the plugins
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m_data->m_commandProcessor->processClientCommands();
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//now handle the client commands from the shared memory
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for (int block = 0; block < MAX_SHARED_MEMORY_BLOCKS; block++)
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{
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if (m_data->m_areConnected[block] && m_data->m_testBlocks[block])
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