also add baseInertialFramePositionObj and baseInertialFrameOrientationObj to pybullet.createMultiBody
updated createMultiBodyLinks.py example.
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@@ -342,7 +342,7 @@ b3SharedMemoryCommandHandle b3CreateVisualShapeCommandInit(b3PhysicsClientHandle
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int b3GetStatusVisualShapeUniqueId(b3SharedMemoryStatusHandle statusHandle);
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b3SharedMemoryCommandHandle b3CreateMultiBodyCommandInit(b3PhysicsClientHandle physClient);
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int b3CreateMultiBodyBase(b3SharedMemoryCommandHandle commandHandle, double mass, int collisionShapeUnique, int visualShapeUniqueId, double basePosition[3], double baseOrientation[4]);
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int b3CreateMultiBodyBase(b3SharedMemoryCommandHandle commandHandle, double mass, int collisionShapeUnique, int visualShapeUniqueId, double basePosition[3], double baseOrientation[4] , double baseInertialFramePosition[3], double baseInertialFrameOrientation[4]);
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int b3CreateMultiBodyLink(b3SharedMemoryCommandHandle commandHandle, double linkMass, double linkCollisionShapeIndex,
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double linkVisualShapeIndex,
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