move the SoftBody work into its own library, BulletSoftBody (work in progress)
This commit is contained in:
65
src/BulletSoftBody/btSoftRigidDynamicsWorld.h
Normal file
65
src/BulletSoftBody/btSoftRigidDynamicsWorld.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
||||
|
||||
#ifndef BT_SOFT_RIGID_DYNAMICS_WORLD_H
|
||||
#define BT_SOFT_RIGID_DYNAMICS_WORLD_H
|
||||
|
||||
class btSoftBody;
|
||||
typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
|
||||
|
||||
class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
|
||||
{
|
||||
|
||||
btSoftBodyArray m_softBodies;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void predictUnconstraintMotion(btScalar timeStep);
|
||||
|
||||
virtual void internalSingleStepSimulation( btScalar timeStep);
|
||||
|
||||
void updateSoftBodies();
|
||||
|
||||
void solveSoftBodiesConstraints();
|
||||
|
||||
virtual void debugDrawWorld();
|
||||
|
||||
public:
|
||||
|
||||
btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
|
||||
|
||||
virtual ~btSoftRigidDynamicsWorld();
|
||||
|
||||
|
||||
void addSoftBody(btSoftBody* body);
|
||||
|
||||
void removeSoftBody(btSoftBody* body);
|
||||
|
||||
|
||||
btSoftBodyArray& getSoftBodyArray()
|
||||
{
|
||||
return m_softBodies;
|
||||
}
|
||||
|
||||
const btSoftBodyArray& getSoftBodyArray() const
|
||||
{
|
||||
return m_softBodies;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_SOFT_RIGID_DYNAMICS_WORLD_H
|
||||
Reference in New Issue
Block a user