bt->b3
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@@ -2,7 +2,7 @@
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#define GL_INSTANCE_RENDERER_INTERNAL_DATA_H
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#include "OpenGLInclude.h"
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#include "BulletCommon/b3AlignedObjectArray.h"
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#include "Bullet3Common/b3AlignedObjectArray.h"
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struct GLInstanceRendererInternalData
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{
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