bt->b3
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@@ -16,8 +16,8 @@ bool keepStaticObjects = false;
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#include "GLInstancingRenderer.h"
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//#include "LinearMath/b3Quickprof.h"
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#include "BulletCommon/b3Quaternion.h"
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#include "BulletCommon/b3Matrix3x3.h"
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#include "Bullet3Common/b3Quaternion.h"
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#include "Bullet3Common/b3Matrix3x3.h"
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//#include "../opencl/gpu_rigidbody_pipeline/b3ConvexUtility.h"
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#include "ShapeData.h"
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///work-in-progress
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