This commit is contained in:
erwin coumans
2013-04-17 17:52:51 -07:00
parent 3cb80ad1a3
commit 626f0cf1e3
92 changed files with 158 additions and 158 deletions

View File

@@ -1,4 +1,4 @@
project "BulletCommon"
project "Bullet3Common"
language "C++"

View File

@@ -17,9 +17,9 @@ subject to the following restrictions:
#ifndef BT_AABB_UTIL2
#define BT_AABB_UTIL2
#include "BulletCommon/b3Transform.h"
#include "BulletCommon/b3Vector3.h"
#include "BulletCommon/b3MinMax.h"
#include "Bullet3Common/b3Transform.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3MinMax.h"

View File

@@ -15,9 +15,9 @@ subject to the following restrictions:
#include <string.h>
#include "b3ConvexHullComputer.h"
#include "BulletCommon/b3AlignedObjectArray.h"
#include "BulletCommon/b3MinMax.h"
#include "BulletCommon/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "Bullet3Common/b3MinMax.h"
#include "Bullet3Common/b3Vector3.h"
#ifdef __GNUC__
#include <stdint.h>

View File

@@ -15,8 +15,8 @@ subject to the following restrictions:
#ifndef BT_CONVEX_HULL_COMPUTER_H
#define BT_CONVEX_HULL_COMPUTER_H
#include "BulletCommon/b3Vector3.h"
#include "BulletCommon/b3AlignedObjectArray.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
/// Convex hull implementation based on Preparata and Hong
/// See http://code.google.com/p/bullet/issues/detail?id=275

View File

@@ -16,8 +16,8 @@ subject to the following restrictions:
#ifndef BT_GEOMETRY_UTIL_H
#define BT_GEOMETRY_UTIL_H
#include "BulletCommon/b3Vector3.h"
#include "BulletCommon/b3AlignedObjectArray.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
///The b3GeometryUtil helper class provides a few methods to convert between plane equations and vertices.
class b3GeometryUtil

View File

@@ -18,8 +18,8 @@ subject to the following restrictions:
#define GRAHAM_SCAN_2D_CONVEX_HULL_H
#include "BulletCommon/b3Vector3.h"
#include "BulletCommon/b3AlignedObjectArray.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
struct GrahamVector3 : public b3Vector3
{