Fix c++11-narrowing errors in multibody examples

This commit is contained in:
Jeongseok Lee
2018-07-10 09:20:00 -07:00
parent 3d1cd749b4
commit 6323309f89
2 changed files with 2 additions and 2 deletions

View File

@@ -268,7 +268,7 @@ btMultiBody* createInvertedPendulumMultiBody(btMultiBodyDynamicsWorld* world, GU
btVector3 posr = local_origin[i+1];
// float pos[4]={posr.x(),posr.y(),posr.z(),1};
float quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
const btScalar quat[4]={-world_to_local[i+1].x(),-world_to_local[i+1].y(),-world_to_local[i+1].z(),world_to_local[i+1].w()};
btCollisionShape* shape =0;
if (i==0)