VR video recording, use command-line --mp4=videoname.mp4
tune gripper grasp example with tefal pan, 800Newton force. URDF importer: if using single transform 1 child shape, don't use compound shape. if renderGUI is false, don't intercept mouse clicks add manyspheres.py example (performance is pretty bad, will look into it) [pybullet] expose contactBreakingThreshold
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@@ -303,6 +303,10 @@
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</joint>
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<link name='finger_right'>
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<contact>
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<spinning_friction>.3</spinning_friction>
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<rolling_friction>0.04</rolling_friction>
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</contact>
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<pose frame=''>0.062 0 0.145 0 0 1.5708</pose>
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<inertial>
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<mass>0.2</mass>
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@@ -343,6 +347,10 @@
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</joint>
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<link name='finger_left'>
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<contact>
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<spinning_friction>.3</spinning_friction>
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<rolling_friction>0.04</rolling_friction>
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</contact>
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<pose frame=''>-0.062 0 0.145 0 0 4.71239</pose>
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<inertial>
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<mass>0.2</mass>
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@@ -2,23 +2,15 @@
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<robot name="urdf_robot">
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<link name="base_link">
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<contact>
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<rolling_friction value="0.0001"/>
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<spinning_friction value="0.0001"/>
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<rolling_friction value="0.001"/>
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<spinning_friction value="0.001"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value=".1"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="textured_sphere_smooth.obj" scale="0.005 0.005 0.005"/>
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</geometry>
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<material name="white">
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<color rgba="1 1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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