add hand.py/hand.ino used to create this VR glove, using MuJoCo Haptix MPL hand (Apache 2 license)

https://www.youtube.com/watch?v=VMJyZtHQL50
added b3InitSyncBodyInfoCommand, to retrieve body info, when connecting to a server with existing bodies
pybullet will call this b3InitSyncBodyInfoCommand automatically after connecting
Avoid overriding the py.setVRCameraState setting in VR
This commit is contained in:
Erwin Coumans
2017-01-20 18:13:24 -08:00
parent d81d62a70b
commit 64957ece9f
40 changed files with 837 additions and 74 deletions

View File

@@ -811,6 +811,15 @@ const SharedMemoryStatus* PhysicsClientSharedMemory::processServerStatus() {
b3Warning("createConstraint failed");
break;
}
case CMD_ACTUAL_STATE_UPDATE_FAILED:
{
b3Warning("request actual state failed");
break;
}
case CMD_SYNC_BODY_INFO_COMPLETED:
{
break;
}
default: {
b3Error("Unknown server status %d\n", serverCmd.m_type);
btAssert(0);
@@ -830,7 +839,7 @@ const SharedMemoryStatus* PhysicsClientSharedMemory::processServerStatus() {
}
if ((serverCmd.m_type == CMD_SDF_LOADING_COMPLETED) || (serverCmd.m_type == CMD_MJCF_LOADING_COMPLETED))
if ((serverCmd.m_type == CMD_SDF_LOADING_COMPLETED) || (serverCmd.m_type == CMD_MJCF_LOADING_COMPLETED) || (serverCmd.m_type == CMD_SYNC_BODY_INFO_COMPLETED))
{
int numBodies = serverCmd.m_sdfLoadedArgs.m_numBodies;
if (numBodies>0)