documentation and optimization
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@@ -26,8 +26,6 @@ class btDeformableContactProjection
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{
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public:
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typedef btAlignedObjectArray<btVector3> TVStack;
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typedef btAlignedObjectArray<btAlignedObjectArray<btVector3> > TVArrayStack;
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typedef btAlignedObjectArray<btAlignedObjectArray<btScalar> > TArrayStack;
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btAlignedObjectArray<btSoftBody *>& m_softBodies;
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// map from node index to static constraint
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@@ -54,10 +52,10 @@ public:
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{
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}
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// apply the constraints to the rhs
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// apply the constraints to the rhs of the linear solve
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virtual void project(TVStack& x);
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// add to friction
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// add friction force to the rhs of the linear solve
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virtual void applyDynamicFriction(TVStack& f);
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// update the constraints
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