pybullet a bit more refactoring, moving around files.
pybullet: move data to pybullet_data package, with getDataPath() method
This commit is contained in:
BIN
examples/pybullet/gym/pybullet_data/racecar/meshes/chassis.STL
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examples/pybullet/gym/pybullet_data/racecar/meshes/chassis.STL
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123
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.dae
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123
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.dae
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@@ -0,0 +1,123 @@
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11
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.mtl
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11
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.mtl
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@@ -0,0 +1,11 @@
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl material_1
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Ns 96.078431
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Ka 0.000000 0.000000 0.000000
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Kd 0.602353 0.301176 0.050196
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Ks 0.500000 0.500000 0.500000
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Ni -1.000000
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d 1.000000
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illum 2
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125
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.obj
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125
examples/pybullet/gym/pybullet_data/racecar/meshes/cone.obj
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@@ -0,0 +1,125 @@
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||||
# Blender v2.71 (sub 0) OBJ File: ''
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||||
# www.blender.org
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||||
mtllib cone.mtl
|
||||
o SketchUp.001_ID10
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v -0.051962 0.030000 0.005000
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v -0.060000 0.000000 0.005000
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v 0.000000 0.000000 0.170000
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v -0.051962 -0.030000 0.005000
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v 0.000000 0.000000 0.170000
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v -0.030000 0.051962 0.005000
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v 0.000000 0.000000 0.170000
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v 0.000000 0.000000 0.170000
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v -0.030000 -0.051962 0.005000
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v 0.000000 0.000000 0.170000
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v 0.000000 0.060000 0.005000
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v 0.000000 0.000000 0.170000
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v 0.000000 -0.060000 0.005000
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v 0.000000 0.000000 0.170000
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v 0.030000 0.051962 0.005000
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v 0.000000 0.000000 0.170000
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v 0.030000 -0.051962 0.005000
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v 0.000000 0.000000 0.170000
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v 0.051962 0.030000 0.005000
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v 0.000000 0.000000 0.170000
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v 0.051962 -0.030000 0.005000
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v 0.000000 0.000000 0.170000
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v 0.060000 0.000000 0.005000
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v 0.000000 0.000000 0.170000
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vn -0.911300 0.244200 0.331400
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vn -0.911300 -0.244200 0.331400
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vn -0.667100 0.667100 0.331400
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vn -0.667100 -0.667100 0.331400
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vn -0.244200 0.911300 0.331400
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||||
vn -0.244200 -0.911300 0.331400
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||||
vn 0.244200 0.911300 0.331400
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||||
vn 0.244200 -0.911300 0.331400
|
||||
vn 0.667100 0.667100 0.331400
|
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vn 0.667100 -0.667100 0.331400
|
||||
vn 0.911300 0.244200 0.331400
|
||||
vn 0.911300 -0.244200 0.331400
|
||||
usemtl material_1
|
||||
s 1
|
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f 1//1 2//1 3//1
|
||||
f 2//2 4//2 5//2
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||||
f 6//3 1//3 7//3
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||||
f 8//4 4//4 9//4
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f 10//5 11//5 6//5
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||||
f 12//6 9//6 13//6
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f 14//7 15//7 11//7
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||||
f 16//8 13//8 17//8
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||||
f 18//9 19//9 15//9
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f 20//10 17//10 21//10
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f 19//11 22//11 23//11
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||||
f 23//12 24//12 21//12
|
||||
o SketchUp_ID2
|
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v -0.075000 -0.075000 0.000000
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v -0.075000 0.075000 0.000000
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v 0.075000 -0.075000 0.000000
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v 0.075000 0.075000 0.000000
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v 0.075000 -0.075000 0.005000
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v 0.075000 0.075000 0.005000
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v 0.030000 0.051962 0.005000
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v 0.051962 0.030000 0.005000
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vn 1.000000 0.000000 0.000000
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vn 0.000000 -1.000000 0.000000
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vn -1.000000 0.000000 0.000000
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vn 0.000000 0.000000 1.000000
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usemtl material_1
|
||||
s 1
|
||||
f 25//13 26//13 27//13
|
||||
f 26//13 25//13 28//13
|
||||
f 29//14 30//14 31//14
|
||||
f 30//14 29//14 32//14
|
||||
f 33//15 34//15 35//15
|
||||
f 34//15 33//15 36//15
|
||||
f 37//16 38//16 39//16
|
||||
f 38//16 37//16 40//16
|
||||
f 41//17 42//17 43//17
|
||||
f 42//17 41//17 44//17
|
||||
f 45//18 46//18 47//18
|
||||
f 46//18 45//18 48//18
|
||||
f 48//18 45//18 49//18
|
||||
f 49//18 45//18 50//18
|
||||
f 50//18 45//18 51//18
|
||||
f 50//18 51//18 52//18
|
||||
f 52//18 51//18 53//18
|
||||
f 53//18 51//18 54//18
|
||||
f 47//18 55//18 56//18
|
||||
f 55//18 47//18 57//18
|
||||
f 57//18 47//18 58//18
|
||||
f 58//18 47//18 46//18
|
||||
f 56//18 55//18 59//18
|
||||
f 56//18 59//18 60//18
|
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f 56//18 60//18 54//18
|
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f 56//18 54//18 51//18
|
||||
253
examples/pybullet/gym/pybullet_data/racecar/meshes/hokuyo.dae
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253
examples/pybullet/gym/pybullet_data/racecar/meshes/hokuyo.dae
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|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 2
|
||||
|
||||
newmtl black-material
|
||||
Ns 21.568627
|
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Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.016250 0.016250 0.016250
|
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Ks 0.125000 0.125000 0.125000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
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illum 2
|
||||
|
||||
newmtl white_001-material
|
||||
Ns -1.960784
|
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Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.556090 0.556090 0.556090
|
||||
Ks 0.031250 0.031250 0.031250
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
2473
examples/pybullet/gym/pybullet_data/racecar/meshes/hokuyo.obj
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2473
examples/pybullet/gym/pybullet_data/racecar/meshes/hokuyo.obj
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|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
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d 1
|
||||
illum 2
|
||||
map_Kd wheel.jpg
|
||||
File diff suppressed because it is too large
Load Diff
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|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd wheel.jpg
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because one or more lines are too long
310
examples/pybullet/gym/pybullet_data/racecar/meshes/parking_1.dae
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310
examples/pybullet/gym/pybullet_data/racecar/meshes/parking_1.dae
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@@ -0,0 +1,310 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.78.0</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-04-24T15:08:21</created>
|
||||
<modified>2017-04-24T15:08:21</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_cameras>
|
||||
<camera id="Camera-camera" name="Camera">
|
||||
<optics>
|
||||
<technique_common>
|
||||
<perspective>
|
||||
<xfov sid="xfov">49.13434</xfov>
|
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<aspect_ratio>1.777778</aspect_ratio>
|
||||
<znear sid="znear">0.1</znear>
|
||||
<zfar sid="zfar">100</zfar>
|
||||
</perspective>
|
||||
</technique_common>
|
||||
</optics>
|
||||
<extra>
|
||||
<technique profile="blender">
|
||||
<YF_dofdist>0</YF_dofdist>
|
||||
<shiftx>0</shiftx>
|
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<shifty>0</shifty>
|
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</technique>
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</extra>
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</camera>
|
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</library_cameras>
|
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<library_lights>
|
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<light id="Lamp-light" name="Lamp">
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<technique_common>
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<point>
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<color sid="color">1 1 1</color>
|
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<constant_attenuation>1</constant_attenuation>
|
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
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</point>
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</technique_common>
|
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<extra>
|
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<technique profile="blender">
|
||||
<adapt_thresh>0.000999987</adapt_thresh>
|
||||
<area_shape>1</area_shape>
|
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<area_size>0.1</area_size>
|
||||
<area_sizey>0.1</area_sizey>
|
||||
<area_sizez>1</area_sizez>
|
||||
<atm_distance_factor>1</atm_distance_factor>
|
||||
<atm_extinction_factor>1</atm_extinction_factor>
|
||||
<atm_turbidity>2</atm_turbidity>
|
||||
<att1>0</att1>
|
||||
<att2>1</att2>
|
||||
<backscattered_light>1</backscattered_light>
|
||||
<bias>1</bias>
|
||||
<blue>1</blue>
|
||||
<buffers>1</buffers>
|
||||
<bufflag>0</bufflag>
|
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<bufsize>2880</bufsize>
|
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<buftype>2</buftype>
|
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<clipend>30.002</clipend>
|
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<clipsta>1.000799</clipsta>
|
||||
<compressthresh>0.04999995</compressthresh>
|
||||
<dist sid="blender_dist">29.99998</dist>
|
||||
<energy sid="blender_energy">1</energy>
|
||||
<falloff_type>2</falloff_type>
|
||||
<filtertype>0</filtertype>
|
||||
<flag>0</flag>
|
||||
<gamma sid="blender_gamma">1</gamma>
|
||||
<green>1</green>
|
||||
<halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
|
||||
<horizon_brightness>1</horizon_brightness>
|
||||
<mode>8192</mode>
|
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<ray_samp>1</ray_samp>
|
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<ray_samp_method>1</ray_samp_method>
|
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<ray_samp_type>0</ray_samp_type>
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<ray_sampy>1</ray_sampy>
|
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<ray_sampz>1</ray_sampz>
|
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<red>1</red>
|
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<samp>3</samp>
|
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<shadhalostep>0</shadhalostep>
|
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<shadow_b sid="blender_shadow_b">0</shadow_b>
|
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<shadow_g sid="blender_shadow_g">0</shadow_g>
|
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<shadow_r sid="blender_shadow_r">0</shadow_r>
|
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<sky_colorspace>0</sky_colorspace>
|
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<sky_exposure>1</sky_exposure>
|
||||
<skyblendfac>1</skyblendfac>
|
||||
<skyblendtype>1</skyblendtype>
|
||||
<soft>3</soft>
|
||||
<spotblend>0.15</spotblend>
|
||||
<spotsize>75</spotsize>
|
||||
<spread>1</spread>
|
||||
<sun_brightness>1</sun_brightness>
|
||||
<sun_effect_type>0</sun_effect_type>
|
||||
<sun_intensity>1</sun_intensity>
|
||||
<sun_size>1</sun_size>
|
||||
<type>0</type>
|
||||
</technique>
|
||||
</extra>
|
||||
</light>
|
||||
</library_lights>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0 0.64 0.03905561 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001-material" name="Material_001">
|
||||
<instance_effect url="#Material_001-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Cube_004-mesh" name="Cube.004">
|
||||
<mesh>
|
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<source id="Cube_004-mesh-positions">
|
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<float_array id="Cube_004-mesh-positions-array" count="24">-1 -1 -1 -1 -1 1 -1 1 -1 -1 1 1 1 -1 -1 1 -1 1 1 1 -1 1 1 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube_004-mesh-positions-array" count="8" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube_004-mesh-normals">
|
||||
<float_array id="Cube_004-mesh-normals-array" count="18">-1 0 0 0 1 0 1 0 0 0 -1 0 0 0 -1 0 0 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube_004-mesh-normals-array" count="6" stride="3">
|
||||
<param name="X" type="float"/>
|
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<param name="Y" type="float"/>
|
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<param name="Z" type="float"/>
|
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</accessor>
|
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</technique_common>
|
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</source>
|
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<vertices id="Cube_004-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cube_004-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist count="12">
|
||||
<input semantic="VERTEX" source="#Cube_004-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cube_004-mesh-normals" offset="1"/>
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<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
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<p>3 0 0 0 1 0 7 1 2 1 3 1 5 2 6 2 7 2 1 3 4 3 5 3 2 4 4 4 0 4 7 5 1 5 5 5 3 0 2 0 0 0 7 1 6 1 2 1 5 2 4 2 6 2 1 3 0 3 4 3 2 4 6 4 4 4 7 5 3 5 1 5</p>
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</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Cube_002-mesh" name="Cube.002">
|
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<mesh>
|
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<source id="Cube_002-mesh-positions">
|
||||
<float_array id="Cube_002-mesh-positions-array" count="24">-1 -1 -1 -1 -1 1 -1 1 -1 -1 1 1 1 -1 -1 1 -1 1 1 1 -1 1 1 1</float_array>
|
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<technique_common>
|
||||
<accessor source="#Cube_002-mesh-positions-array" count="8" stride="3">
|
||||
<param name="X" type="float"/>
|
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<param name="Y" type="float"/>
|
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<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube_002-mesh-normals">
|
||||
<float_array id="Cube_002-mesh-normals-array" count="18">-1 0 0 0 1 0 1 0 0 0 -1 0 0 0 -1 0 0 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube_002-mesh-normals-array" count="6" stride="3">
|
||||
<param name="X" type="float"/>
|
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
|
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</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Cube_002-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cube_002-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist count="12">
|
||||
<input semantic="VERTEX" source="#Cube_002-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cube_002-mesh-normals" offset="1"/>
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<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
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<p>3 0 0 0 1 0 7 1 2 1 3 1 5 2 6 2 7 2 1 3 4 3 5 3 2 4 4 4 0 4 7 5 1 5 5 5 3 0 2 0 0 0 7 1 6 1 2 1 5 2 4 2 6 2 1 3 0 3 4 3 2 4 6 4 4 4 7 5 3 5 1 5</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Cube_003-mesh" name="Cube.003">
|
||||
<mesh>
|
||||
<source id="Cube_003-mesh-positions">
|
||||
<float_array id="Cube_003-mesh-positions-array" count="24">-1 -1 -1 -1 -1 1 -1 1 -1 -1 1 1 1 -1 -1 1 -1 1 1 1 -1 1 1 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube_003-mesh-positions-array" count="8" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
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||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube_003-mesh-normals">
|
||||
<float_array id="Cube_003-mesh-normals-array" count="18">-1 0 0 0 1 0 1 0 0 0 -1 0 0 0 -1 0 0 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube_003-mesh-normals-array" count="6" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Cube_003-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cube_003-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist count="12">
|
||||
<input semantic="VERTEX" source="#Cube_003-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cube_003-mesh-normals" offset="1"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>3 0 0 0 1 0 7 1 2 1 3 1 5 2 6 2 7 2 1 3 4 3 5 3 2 4 4 4 0 4 7 5 1 5 5 5 3 0 2 0 0 0 7 1 6 1 2 1 5 2 4 2 6 2 1 3 0 3 4 3 2 4 6 4 4 4 7 5 3 5 1 5</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
<geometry id="Cube-mesh" name="Cube">
|
||||
<mesh>
|
||||
<source id="Cube-mesh-positions">
|
||||
<float_array id="Cube-mesh-positions-array" count="24">-1 -1 -1 -1 -1 1 -1 1 -1 -1 1 1 1 -1 -1 1 -1 1 1 1 -1 1 1 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube-mesh-positions-array" count="8" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Cube-mesh-normals">
|
||||
<float_array id="Cube-mesh-normals-array" count="18">-1 0 0 0 1 0 1 0 0 0 -1 0 0 0 -1 0 0 1</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Cube-mesh-normals-array" count="6" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Cube-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Cube-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist material="Material_001-material" count="12">
|
||||
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>1 0 2 0 0 0 3 1 6 1 2 1 7 2 4 2 6 2 5 3 0 3 4 3 6 4 0 4 2 4 3 5 5 5 7 5 1 0 3 0 2 0 3 1 7 1 6 1 7 2 5 2 4 2 5 3 1 3 0 3 6 4 4 4 0 4 3 5 1 5 5 5</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Cube_002" name="Cube_002" type="NODE">
|
||||
<matrix sid="transform">0.1354637 0 0 -3.735135 0 0.3 0 3.623344 0 0 0.15 0.1530263 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube_004-mesh" name="Cube_002"/>
|
||||
</node>
|
||||
<node id="Camera" name="Camera" type="NODE">
|
||||
<matrix sid="transform">0.6858805 -0.3173701 0.6548619 7.481132 0.7276338 0.3124686 -0.6106656 -6.50764 -0.01081678 0.8953432 0.4452454 5.343665 0 0 0 1</matrix>
|
||||
<instance_camera url="#Camera-camera"/>
|
||||
</node>
|
||||
<node id="Lamp" name="Lamp" type="NODE">
|
||||
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||||
<instance_light url="#Lamp-light"/>
|
||||
</node>
|
||||
<node id="Cube" name="Cube" type="NODE">
|
||||
<matrix sid="transform">0.173696 0 0 -4.197643 0 5.482737 0 4.50726 0 0 1 1.015023 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube_002-mesh" name="Cube"/>
|
||||
</node>
|
||||
<node id="Cube_001" name="Cube_001" type="NODE">
|
||||
<matrix sid="transform">0.1354637 0 0 -3.735135 0 0.3 0 5.201571 0 0 0.15 0.1727542 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube_003-mesh" name="Cube_001"/>
|
||||
</node>
|
||||
<node id="Cube_003" name="Cube_003" type="NODE">
|
||||
<matrix sid="transform">0.225 0 0 -3.795233 0 0.38 0 4.425851 0 0 0.005 0.01 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Cube-mesh" name="Cube_003">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
Binary file not shown.
File diff suppressed because one or more lines are too long
@@ -0,0 +1,11 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd wheel.jpg
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because one or more lines are too long
@@ -0,0 +1,11 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 0
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
||||
map_Kd wheel.jpg
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
BIN
examples/pybullet/gym/pybullet_data/racecar/meshes/wheel.jpg
Normal file
BIN
examples/pybullet/gym/pybullet_data/racecar/meshes/wheel.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 89 KiB |
Reference in New Issue
Block a user