ASSERT -> btAssert
Added btStackAlloc to Bullet (right now only used by btGjkEpa) removed default constructors of btCollisionWorld/btDiscreteDynamicsWorld, to reduce link-time dependencies
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@@ -29,6 +29,7 @@ enum btCollisionDispatcherId
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};
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class btPersistentManifold;
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class btStackAlloc;
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struct btDispatcherInfo
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{
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@@ -45,7 +46,8 @@ struct btDispatcherInfo
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m_useContinuous(false),
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m_debugDraw(0),
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m_enableSatConvex(false),
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m_enableSPU(false)
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m_enableSPU(false),
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m_stackAllocator(0)
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{
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}
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@@ -57,6 +59,7 @@ struct btDispatcherInfo
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class btIDebugDraw* m_debugDraw;
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bool m_enableSatConvex;
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bool m_enableSPU;
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btStackAlloc* m_stackAllocator;
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};
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