ASSERT -> btAssert

Added btStackAlloc to Bullet (right now only used by btGjkEpa)
removed default constructors of btCollisionWorld/btDiscreteDynamicsWorld, to reduce link-time dependencies
This commit is contained in:
ejcoumans
2006-11-29 01:52:09 +00:00
parent 43ab3c67c4
commit 6738ed329d
41 changed files with 206 additions and 269 deletions

View File

@@ -50,7 +50,7 @@ public:
m_1MinvJt = inertiaInvB * m_bJ;
m_Adiag = massInvA + m_0MinvJt.dot(m_aJ) + massInvB + m_1MinvJt.dot(m_bJ);
ASSERT(m_Adiag > 0.0f);
btAssert(m_Adiag > 0.0f);
}
//angular constraint between two different rigidbodies
@@ -67,7 +67,7 @@ public:
m_1MinvJt = inertiaInvB * m_bJ;
m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ);
ASSERT(m_Adiag > 0.0f);
btAssert(m_Adiag > 0.0f);
}
//angular constraint between two different rigidbodies
@@ -83,7 +83,7 @@ public:
m_1MinvJt = inertiaInvB * m_bJ;
m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ);
ASSERT(m_Adiag > 0.0f);
btAssert(m_Adiag > 0.0f);
}
//constraint on one rigidbody
@@ -101,7 +101,7 @@ public:
m_1MinvJt = btVector3(0.f,0.f,0.f);
m_Adiag = massInvA + m_0MinvJt.dot(m_aJ);
ASSERT(m_Adiag > 0.0f);
btAssert(m_Adiag > 0.0f);
}
btScalar getDiagonal() const { return m_Adiag; }